The statistic present information on the distribution of global consumer spending on mobile app and games in 2017, with a forecast for 018 and 2022. In 2017, gaming apps accounted for 78.8 percent of consumer app spend. Non-gaming apps accounted for 21.2 percent of consumer spending.
Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022
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Data.ai. (May 2, 2018). Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022 [Graph]. In Statista. Retrieved May 23, 2024, from https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/
Data.ai. "Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022." Chart. May 2, 2018. Statista. Accessed May 23, 2024. https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/
Data.ai. (2018). Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022. Statista. Statista Inc.. Accessed: May 23, 2024. https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/
Data.ai. "Distribution of Worldwide Consumer Spending on Mobile Apps and Games from 2017 to 2022." Statista, Statista Inc., 2 May 2018, https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/
Data.ai, Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022 Statista, https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/ (last visited May 23, 2024)
Distribution of worldwide consumer spending on mobile apps and games from 2017 to 2022 [Graph], Data.ai, May 2, 2018. [Online]. Available: https://www.statista.com/statistics/510043/app-store-app-and-gaming-revenue-share/